2006-06-12 16:26:29 +00:00
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/*
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* Mesa 3-D graphics library
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*
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2008-09-04 14:58:02 -06:00
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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2006-06-12 16:26:29 +00:00
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* (C) Copyright IBM Corporation 2006
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2009-05-21 09:56:41 -06:00
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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2006-06-12 16:26:29 +00:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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2013-04-21 13:46:48 -07:00
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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2006-06-12 16:26:29 +00:00
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*/
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/**
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* \file arrayobj.c
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2014-02-01 20:17:06 -08:00
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*
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* Implementation of Vertex Array Objects (VAOs), from OpenGL 3.1+,
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* the GL_ARB_vertex_array_object extension, or the older
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* GL_APPLE_vertex_array_object extension.
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2006-06-12 16:26:29 +00:00
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*
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* \todo
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* The code in this file borrows a lot from bufferobj.c. There's a certain
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* amount of cruft left over from that origin that may be unnecessary.
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*
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* \author Ian Romanick <idr@us.ibm.com>
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* \author Brian Paul
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*/
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#include "glheader.h"
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#include "hash.h"
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2011-04-07 12:07:32 +01:00
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#include "image.h"
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2006-06-12 16:26:29 +00:00
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#include "imports.h"
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#include "context.h"
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#include "bufferobj.h"
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#include "arrayobj.h"
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2009-05-21 09:56:41 -06:00
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#include "macros.h"
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2011-01-05 23:11:54 -08:00
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#include "mtypes.h"
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2011-04-06 14:16:57 -06:00
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#include "varray.h"
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2010-02-24 12:01:14 +08:00
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#include "main/dispatch.h"
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2006-06-12 16:26:29 +00:00
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/**
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* Look up the array object for the given ID.
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2013-11-11 13:52:45 -07:00
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*
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2006-06-12 16:26:29 +00:00
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* \returns
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* Either a pointer to the array object with the specified ID or \c NULL for
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* a non-existent ID. The spec defines ID 0 as being technically
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* non-existent.
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*/
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2014-02-01 19:36:59 -08:00
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struct gl_vertex_array_object *
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2014-02-01 21:28:03 -08:00
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_mesa_lookup_vao(struct gl_context *ctx, GLuint id)
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2006-06-12 16:26:29 +00:00
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{
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2009-06-19 17:58:47 -06:00
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if (id == 0)
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return NULL;
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else
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2014-02-01 19:36:59 -08:00
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return (struct gl_vertex_array_object *)
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2009-06-19 17:58:47 -06:00
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_mesa_HashLookup(ctx->Array.Objects, id);
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2006-06-12 16:26:29 +00:00
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}
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2015-03-02 18:24:36 +01:00
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/**
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* Looks up the array object for the given ID.
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*
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* Unlike _mesa_lookup_vao, this function generates a GL_INVALID_OPERATION
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* error if the array object does not exist. It also returns the default
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* array object when ctx is a compatibility profile context and id is zero.
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*/
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struct gl_vertex_array_object *
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_mesa_lookup_vao_err(struct gl_context *ctx, GLuint id, const char *caller)
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{
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/* The ARB_direct_state_access specification says:
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*
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* "<vaobj> is [compatibility profile:
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* zero, indicating the default vertex array object, or]
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* the name of the vertex array object."
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*/
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if (id == 0) {
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if (ctx->API == API_OPENGL_CORE) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(zero is not valid vaobj name in a core profile "
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"context)", caller);
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return NULL;
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}
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return ctx->Array.DefaultVAO;
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} else {
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struct gl_vertex_array_object *vao =
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(struct gl_vertex_array_object *)
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_mesa_HashLookup(ctx->Array.Objects, id);
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/* The ARB_direct_state_access specification says:
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*
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* "An INVALID_OPERATION error is generated if <vaobj> is not
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* [compatibility profile: zero or] the name of an existing
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* vertex array object."
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*/
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if (!vao || !vao->EverBound) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(non-existent vaobj=%u)", caller, id);
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return NULL;
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}
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return vao;
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}
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}
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2009-05-07 14:26:17 -06:00
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/**
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2013-04-09 20:54:25 +02:00
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* For all the vertex binding points in the array object, unbind any pointers
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2009-05-07 14:26:17 -06:00
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* to any buffer objects (VBOs).
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* This is done just prior to array object destruction.
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*/
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static void
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2014-02-01 19:36:59 -08:00
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unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *obj)
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2009-05-07 14:26:17 -06:00
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{
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GLuint i;
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2015-02-28 08:57:11 -07:00
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for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++)
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2013-04-09 20:54:25 +02:00
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_mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL);
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2015-02-28 08:57:11 -07:00
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for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++)
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2013-04-03 22:08:47 +02:00
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_mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
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2009-05-07 14:26:17 -06:00
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}
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2006-06-12 16:26:29 +00:00
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/**
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2006-06-15 15:36:06 +00:00
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* Allocate and initialize a new vertex array object.
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2013-11-11 13:52:45 -07:00
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*
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2006-06-12 16:26:29 +00:00
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* This function is intended to be called via
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* \c dd_function_table::NewArrayObject.
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*/
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2014-02-01 19:36:59 -08:00
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struct gl_vertex_array_object *
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2014-02-01 20:48:51 -08:00
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_mesa_new_vao(struct gl_context *ctx, GLuint name)
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2006-06-12 16:26:29 +00:00
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{
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2014-02-01 19:36:59 -08:00
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struct gl_vertex_array_object *obj = CALLOC_STRUCT(gl_vertex_array_object);
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2006-06-15 15:36:06 +00:00
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if (obj)
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2014-02-01 20:48:51 -08:00
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_mesa_initialize_vao(ctx, obj, name);
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2006-06-12 16:26:29 +00:00
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return obj;
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}
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/**
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* Delete an array object.
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2013-11-11 13:52:45 -07:00
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*
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2006-06-12 16:26:29 +00:00
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* This function is intended to be called via
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* \c dd_function_table::DeleteArrayObject.
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*/
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void
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2014-02-01 20:48:51 -08:00
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_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj)
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2006-06-12 16:26:29 +00:00
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{
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2009-05-07 14:26:17 -06:00
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unbind_array_object_vbos(ctx, obj);
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2014-02-01 19:46:45 -08:00
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_mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL);
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2014-03-01 10:21:07 -07:00
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mtx_destroy(&obj->Mutex);
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2013-08-26 17:16:08 +10:00
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free(obj->Label);
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2010-02-19 11:58:49 -05:00
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free(obj);
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2006-06-12 16:26:29 +00:00
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}
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2009-05-07 13:52:26 -06:00
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/**
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2014-02-01 19:31:22 -08:00
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* Set ptr to vao w/ reference counting.
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2014-02-01 20:48:51 -08:00
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* Note: this should only be called from the _mesa_reference_vao()
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2012-06-26 14:47:19 -06:00
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* inline function.
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2009-05-07 13:52:26 -06:00
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*/
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void
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2014-02-01 20:48:51 -08:00
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_mesa_reference_vao_(struct gl_context *ctx,
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struct gl_vertex_array_object **ptr,
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struct gl_vertex_array_object *vao)
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2009-05-07 13:52:26 -06:00
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{
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2014-02-01 19:31:22 -08:00
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assert(*ptr != vao);
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2009-05-07 13:52:26 -06:00
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if (*ptr) {
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/* Unreference the old array object */
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GLboolean deleteFlag = GL_FALSE;
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2014-02-01 19:36:59 -08:00
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struct gl_vertex_array_object *oldObj = *ptr;
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2009-05-07 13:52:26 -06:00
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2014-03-01 10:21:07 -07:00
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mtx_lock(&oldObj->Mutex);
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2015-02-20 20:18:47 -08:00
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assert(oldObj->RefCount > 0);
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2009-05-07 13:52:26 -06:00
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oldObj->RefCount--;
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#if 0
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printf("ArrayObj %p %d DECR to %d\n",
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(void *) oldObj, oldObj->Name, oldObj->RefCount);
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#endif
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deleteFlag = (oldObj->RefCount == 0);
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2014-03-01 10:21:07 -07:00
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mtx_unlock(&oldObj->Mutex);
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2009-05-07 13:52:26 -06:00
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if (deleteFlag) {
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2015-02-20 20:18:47 -08:00
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assert(ctx->Driver.DeleteArrayObject);
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2009-05-07 13:52:26 -06:00
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ctx->Driver.DeleteArrayObject(ctx, oldObj);
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}
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*ptr = NULL;
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}
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2015-02-20 20:18:47 -08:00
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assert(!*ptr);
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2009-05-07 13:52:26 -06:00
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2014-02-01 19:31:22 -08:00
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if (vao) {
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2009-05-07 13:52:26 -06:00
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/* reference new array object */
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2014-03-01 10:21:07 -07:00
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mtx_lock(&vao->Mutex);
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2014-02-01 19:31:22 -08:00
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if (vao->RefCount == 0) {
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2009-05-07 13:52:26 -06:00
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/* this array's being deleted (look just above) */
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/* Not sure this can every really happen. Warn if it does. */
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_mesa_problem(NULL, "referencing deleted array object");
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*ptr = NULL;
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}
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else {
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2014-02-01 19:31:22 -08:00
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vao->RefCount++;
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2009-05-07 13:52:26 -06:00
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#if 0
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printf("ArrayObj %p %d INCR to %d\n",
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2014-02-01 19:31:22 -08:00
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(void *) vao, vao->Name, vao->RefCount);
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2009-05-07 13:52:26 -06:00
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#endif
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2014-02-01 19:31:22 -08:00
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*ptr = vao;
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2009-05-07 13:52:26 -06:00
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}
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2014-03-01 10:21:07 -07:00
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mtx_unlock(&vao->Mutex);
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2009-05-07 13:52:26 -06:00
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}
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}
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2009-01-23 11:25:13 -07:00
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static void
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2010-10-12 12:26:10 -04:00
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init_array(struct gl_context *ctx,
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2014-02-01 19:36:59 -08:00
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struct gl_vertex_array_object *obj, GLuint index, GLint size, GLint type)
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2009-01-23 11:25:13 -07:00
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{
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2013-04-09 20:54:25 +02:00
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struct gl_vertex_attrib_array *array = &obj->VertexAttrib[index];
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struct gl_vertex_buffer_binding *binding = &obj->VertexBinding[index];
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2009-01-23 11:25:13 -07:00
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array->Size = size;
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array->Type = type;
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array->Format = GL_RGBA; /* only significant for GL_EXT_vertex_array_bgra */
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array->Stride = 0;
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array->Ptr = NULL;
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2013-04-09 20:54:25 +02:00
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array->RelativeOffset = 0;
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2009-01-23 11:25:13 -07:00
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array->Enabled = GL_FALSE;
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array->Normalized = GL_FALSE;
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2011-10-31 17:29:17 -07:00
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array->Integer = GL_FALSE;
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2015-02-20 11:41:01 +10:00
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array->Doubles = GL_FALSE;
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2011-04-07 12:07:32 +01:00
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array->_ElementSize = size * _mesa_sizeof_type(type);
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2013-04-09 20:54:25 +02:00
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array->VertexBinding = index;
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binding->Offset = 0;
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binding->Stride = array->_ElementSize;
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binding->BufferObj = NULL;
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binding->_BoundArrays = BITFIELD64_BIT(index);
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2009-01-23 11:25:13 -07:00
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/* Vertex array buffers */
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2013-04-09 20:54:25 +02:00
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_mesa_reference_buffer_object(ctx, &binding->BufferObj,
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2009-05-07 13:30:39 -06:00
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ctx->Shared->NullBufferObj);
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2009-01-23 11:25:13 -07:00
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}
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/**
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2014-02-01 19:36:59 -08:00
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* Initialize a gl_vertex_array_object's arrays.
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2009-01-23 11:25:13 -07:00
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*/
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2006-06-12 16:26:29 +00:00
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void
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2014-02-01 20:48:51 -08:00
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_mesa_initialize_vao(struct gl_context *ctx,
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struct gl_vertex_array_object *obj,
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GLuint name)
|
2006-06-12 16:26:29 +00:00
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{
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GLuint i;
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obj->Name = name;
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2014-03-01 10:21:07 -07:00
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mtx_init(&obj->Mutex, mtx_plain);
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2009-05-07 13:52:26 -06:00
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obj->RefCount = 1;
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2009-01-23 11:25:13 -07:00
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/* Init the individual arrays */
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2015-02-28 08:57:11 -07:00
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for (i = 0; i < ARRAY_SIZE(obj->VertexAttrib); i++) {
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2011-10-31 22:23:51 +01:00
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switch (i) {
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case VERT_ATTRIB_WEIGHT:
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2013-04-09 20:54:25 +02:00
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init_array(ctx, obj, VERT_ATTRIB_WEIGHT, 1, GL_FLOAT);
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2011-10-31 22:23:51 +01:00
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break;
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case VERT_ATTRIB_NORMAL:
|
2013-04-09 20:54:25 +02:00
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init_array(ctx, obj, VERT_ATTRIB_NORMAL, 3, GL_FLOAT);
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2011-10-31 22:23:51 +01:00
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break;
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case VERT_ATTRIB_COLOR1:
|
2013-04-09 20:54:25 +02:00
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init_array(ctx, obj, VERT_ATTRIB_COLOR1, 3, GL_FLOAT);
|
2011-10-31 22:23:51 +01:00
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break;
|
|
|
|
case VERT_ATTRIB_FOG:
|
2013-04-09 20:54:25 +02:00
|
|
|
init_array(ctx, obj, VERT_ATTRIB_FOG, 1, GL_FLOAT);
|
2011-10-31 22:23:51 +01:00
|
|
|
break;
|
|
|
|
case VERT_ATTRIB_COLOR_INDEX:
|
2013-04-09 20:54:25 +02:00
|
|
|
init_array(ctx, obj, VERT_ATTRIB_COLOR_INDEX, 1, GL_FLOAT);
|
2011-10-31 22:23:51 +01:00
|
|
|
break;
|
|
|
|
case VERT_ATTRIB_EDGEFLAG:
|
2013-04-09 20:54:25 +02:00
|
|
|
init_array(ctx, obj, VERT_ATTRIB_EDGEFLAG, 1, GL_BOOL);
|
2011-10-31 22:23:51 +01:00
|
|
|
break;
|
|
|
|
case VERT_ATTRIB_POINT_SIZE:
|
2013-04-09 20:54:25 +02:00
|
|
|
init_array(ctx, obj, VERT_ATTRIB_POINT_SIZE, 1, GL_FLOAT);
|
2011-10-31 22:23:51 +01:00
|
|
|
break;
|
|
|
|
default:
|
2013-04-09 20:54:25 +02:00
|
|
|
init_array(ctx, obj, i, 4, GL_FLOAT);
|
2011-10-31 22:23:51 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2011-11-23 15:59:06 +08:00
|
|
|
|
2014-02-01 19:46:45 -08:00
|
|
|
_mesa_reference_buffer_object(ctx, &obj->IndexBufferObj,
|
2011-11-23 15:59:06 +08:00
|
|
|
ctx->Shared->NullBufferObj);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add the given array object to the array object pool.
|
|
|
|
*/
|
2009-05-07 14:33:18 -06:00
|
|
|
static void
|
2014-02-01 19:36:59 -08:00
|
|
|
save_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
|
|
|
if (obj->Name > 0) {
|
|
|
|
/* insert into hash table */
|
2009-06-19 17:58:47 -06:00
|
|
|
_mesa_HashInsert(ctx->Array.Objects, obj->Name, obj);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Remove the given array object from the array object pool.
|
|
|
|
* Do not deallocate the array object though.
|
|
|
|
*/
|
2009-05-07 14:33:18 -06:00
|
|
|
static void
|
2014-02-01 19:36:59 -08:00
|
|
|
remove_array_object( struct gl_context *ctx, struct gl_vertex_array_object *obj )
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
|
|
|
if (obj->Name > 0) {
|
|
|
|
/* remove from hash table */
|
2009-06-19 17:58:47 -06:00
|
|
|
_mesa_HashRemove(ctx->Array.Objects, obj->Name);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-04-09 20:54:25 +02:00
|
|
|
/**
|
|
|
|
* Updates the derived gl_client_arrays when a gl_vertex_attrib_array
|
|
|
|
* or a gl_vertex_buffer_binding has changed.
|
|
|
|
*/
|
|
|
|
void
|
2014-02-01 20:48:51 -08:00
|
|
|
_mesa_update_vao_client_arrays(struct gl_context *ctx,
|
|
|
|
struct gl_vertex_array_object *vao)
|
2013-04-09 20:54:25 +02:00
|
|
|
{
|
2014-02-01 19:31:22 -08:00
|
|
|
GLbitfield64 arrays = vao->NewArrays;
|
2013-04-09 20:54:25 +02:00
|
|
|
|
|
|
|
while (arrays) {
|
|
|
|
struct gl_client_array *client_array;
|
|
|
|
struct gl_vertex_attrib_array *attrib_array;
|
|
|
|
struct gl_vertex_buffer_binding *buffer_binding;
|
|
|
|
|
|
|
|
GLint attrib = ffsll(arrays) - 1;
|
|
|
|
arrays ^= BITFIELD64_BIT(attrib);
|
|
|
|
|
2014-02-01 19:31:22 -08:00
|
|
|
attrib_array = &vao->VertexAttrib[attrib];
|
|
|
|
buffer_binding = &vao->VertexBinding[attrib_array->VertexBinding];
|
|
|
|
client_array = &vao->_VertexAttrib[attrib];
|
2013-04-09 20:54:25 +02:00
|
|
|
|
2013-11-11 13:52:45 -07:00
|
|
|
_mesa_update_client_array(ctx, client_array, attrib_array,
|
|
|
|
buffer_binding);
|
2013-04-09 20:54:25 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2006-06-12 16:26:29 +00:00
|
|
|
/**********************************************************************/
|
|
|
|
/* API Functions */
|
|
|
|
/**********************************************************************/
|
|
|
|
|
2009-06-19 18:07:49 -06:00
|
|
|
|
2006-06-12 16:26:29 +00:00
|
|
|
/**
|
2009-06-19 18:07:49 -06:00
|
|
|
* Helper for _mesa_BindVertexArray() and _mesa_BindVertexArrayAPPLE().
|
|
|
|
* \param genRequired specifies behavour when id was not generated with
|
|
|
|
* glGenVertexArrays().
|
2006-06-12 16:26:29 +00:00
|
|
|
*/
|
2009-06-19 18:07:49 -06:00
|
|
|
static void
|
2010-10-12 12:26:10 -04:00
|
|
|
bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
2014-02-01 19:36:59 -08:00
|
|
|
struct gl_vertex_array_object * const oldObj = ctx->Array.VAO;
|
|
|
|
struct gl_vertex_array_object *newObj = NULL;
|
2006-06-12 16:26:29 +00:00
|
|
|
|
2015-02-20 20:18:47 -08:00
|
|
|
assert(oldObj != NULL);
|
2006-06-12 16:26:29 +00:00
|
|
|
|
|
|
|
if ( oldObj->Name == id )
|
|
|
|
return; /* rebinding the same array object- no change */
|
|
|
|
|
|
|
|
/*
|
2009-05-07 14:26:17 -06:00
|
|
|
* Get pointer to new array object (newObj)
|
2006-06-12 16:26:29 +00:00
|
|
|
*/
|
|
|
|
if (id == 0) {
|
|
|
|
/* The spec says there is no array object named 0, but we use
|
|
|
|
* one internally because it simplifies things.
|
|
|
|
*/
|
2014-02-01 19:14:38 -08:00
|
|
|
newObj = ctx->Array.DefaultVAO;
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
/* non-default array object */
|
2014-02-01 21:28:03 -08:00
|
|
|
newObj = _mesa_lookup_vao(ctx, id);
|
2006-06-12 16:26:29 +00:00
|
|
|
if (!newObj) {
|
2009-06-19 18:07:49 -06:00
|
|
|
if (genRequired) {
|
2013-11-11 13:52:45 -07:00
|
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
|
|
"glBindVertexArray(non-gen name)");
|
2009-06-19 18:07:49 -06:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* For APPLE version, generate a new array object now */
|
2006-06-12 16:26:29 +00:00
|
|
|
newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
|
|
|
|
if (!newObj) {
|
|
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
|
|
|
|
return;
|
|
|
|
}
|
2012-01-23 14:22:38 -08:00
|
|
|
|
2012-01-31 09:00:48 -07:00
|
|
|
save_array_object(ctx, newObj);
|
|
|
|
}
|
|
|
|
|
2012-12-19 20:20:34 -08:00
|
|
|
if (!newObj->EverBound) {
|
2012-01-23 14:22:38 -08:00
|
|
|
/* The "Interactions with APPLE_vertex_array_object" section of the
|
|
|
|
* GL_ARB_vertex_array_object spec says:
|
|
|
|
*
|
|
|
|
* "The first bind call, either BindVertexArray or
|
|
|
|
* BindVertexArrayAPPLE, determines the semantic of the object."
|
|
|
|
*/
|
|
|
|
newObj->ARBsemantics = genRequired;
|
2012-12-19 20:20:34 -08:00
|
|
|
newObj->EverBound = GL_TRUE;
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-07-11 00:05:44 +02:00
|
|
|
if (ctx->Array.DrawMethod == DRAW_ARRAYS) {
|
|
|
|
/* The _DrawArrays pointer is pointing at the VAO being unbound and
|
|
|
|
* that VAO may be in the process of being deleted. If it's not going
|
|
|
|
* to be deleted, this will have no effect, because the pointer needs
|
|
|
|
* to be updated by the VBO module anyway.
|
|
|
|
*
|
|
|
|
* Before the VBO module can update the pointer, we have to set it
|
|
|
|
* to NULL for drivers not to set up arrays which are not bound,
|
|
|
|
* or to prevent a crash if the VAO being unbound is going to be
|
|
|
|
* deleted.
|
|
|
|
*/
|
|
|
|
ctx->Array._DrawArrays = NULL;
|
|
|
|
ctx->Array.DrawMethod = DRAW_NONE;
|
|
|
|
}
|
|
|
|
|
2006-06-12 16:26:29 +00:00
|
|
|
ctx->NewState |= _NEW_ARRAY;
|
2014-02-01 20:48:51 -08:00
|
|
|
_mesa_reference_vao(ctx, &ctx->Array.VAO, newObj);
|
2006-06-12 16:26:29 +00:00
|
|
|
|
|
|
|
/* Pass BindVertexArray call to device driver */
|
|
|
|
if (ctx->Driver.BindArrayObject && newObj)
|
2009-06-19 18:07:49 -06:00
|
|
|
ctx->Driver.BindArrayObject(ctx, newObj);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* ARB version of glBindVertexArray()
|
|
|
|
* This function behaves differently from glBindVertexArrayAPPLE() in
|
|
|
|
* that this function requires all ids to have been previously generated
|
|
|
|
* by glGenVertexArrays[APPLE]().
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
|
|
|
_mesa_BindVertexArray( GLuint id )
|
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
bind_vertex_array(ctx, id, GL_TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Bind a new array.
|
|
|
|
*
|
|
|
|
* \todo
|
|
|
|
* The binding could be done more efficiently by comparing the non-NULL
|
|
|
|
* pointers in the old and new objects. The only arrays that are "dirty" are
|
|
|
|
* the ones that are non-NULL in either object.
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
|
|
|
_mesa_BindVertexArrayAPPLE( GLuint id )
|
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
bind_vertex_array(ctx, id, GL_FALSE);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Delete a set of array objects.
|
2013-11-11 13:52:45 -07:00
|
|
|
*
|
2006-06-12 16:26:29 +00:00
|
|
|
* \param n Number of array objects to delete.
|
|
|
|
* \param ids Array of \c n array object IDs.
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
2012-11-06 08:57:59 -08:00
|
|
|
_mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
GLsizei i;
|
|
|
|
|
|
|
|
if (n < 0) {
|
2014-02-01 21:25:42 -08:00
|
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArray(n)");
|
2006-06-12 16:26:29 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < n; i++) {
|
2014-02-01 21:28:03 -08:00
|
|
|
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
|
2006-06-12 16:26:29 +00:00
|
|
|
|
|
|
|
if ( obj != NULL ) {
|
2015-02-20 20:18:47 -08:00
|
|
|
assert( obj->Name == ids[i] );
|
2006-06-12 16:26:29 +00:00
|
|
|
|
|
|
|
/* If the array object is currently bound, the spec says "the binding
|
|
|
|
* for that object reverts to zero and the default vertex array
|
|
|
|
* becomes current."
|
|
|
|
*/
|
2014-02-01 19:14:38 -08:00
|
|
|
if ( obj == ctx->Array.VAO ) {
|
2012-08-08 18:44:40 -07:00
|
|
|
_mesa_BindVertexArray(0);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* The ID is immediately freed for re-use */
|
2009-05-07 14:33:18 -06:00
|
|
|
remove_array_object(ctx, obj);
|
2009-05-07 14:26:17 -06:00
|
|
|
|
|
|
|
/* Unreference the array object.
|
|
|
|
* If refcount hits zero, the object will be deleted.
|
|
|
|
*/
|
2014-02-01 20:48:51 -08:00
|
|
|
_mesa_reference_vao(ctx, &obj, NULL);
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
2006-06-12 20:02:11 +00:00
|
|
|
* Generate a set of unique array object IDs and store them in \c arrays.
|
2015-03-02 18:22:50 +01:00
|
|
|
* Helper for _mesa_GenVertexArrays[APPLE]() and _mesa_CreateVertexArrays()
|
|
|
|
* below.
|
|
|
|
*
|
2006-06-12 16:26:29 +00:00
|
|
|
* \param n Number of IDs to generate.
|
2006-06-12 20:02:11 +00:00
|
|
|
* \param arrays Array of \c n locations to store the IDs.
|
2015-03-02 18:22:50 +01:00
|
|
|
* \param create Indicates that the objects should also be created.
|
|
|
|
* \param func The name of the GL entry point.
|
2006-06-12 16:26:29 +00:00
|
|
|
*/
|
2013-11-11 13:52:45 -07:00
|
|
|
static void
|
2015-03-02 18:22:50 +01:00
|
|
|
gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
|
|
|
|
bool create, const char *func)
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
|
|
|
GLuint first;
|
|
|
|
GLint i;
|
|
|
|
|
|
|
|
if (n < 0) {
|
2015-03-02 18:22:50 +01:00
|
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
|
2006-06-12 16:26:29 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-06-12 20:02:11 +00:00
|
|
|
if (!arrays) {
|
2006-06-12 16:26:29 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2009-06-19 17:58:47 -06:00
|
|
|
first = _mesa_HashFindFreeKeyBlock(ctx->Array.Objects, n);
|
2006-06-12 16:26:29 +00:00
|
|
|
|
2015-03-02 18:22:50 +01:00
|
|
|
/* For the sake of simplicity we create the array objects in both
|
|
|
|
* the Gen* and Create* cases. The only difference is the value of
|
|
|
|
* EverBound, which is set to true in the Create* case.
|
|
|
|
*/
|
2006-06-12 16:26:29 +00:00
|
|
|
for (i = 0; i < n; i++) {
|
2014-02-01 19:36:59 -08:00
|
|
|
struct gl_vertex_array_object *obj;
|
2006-06-12 16:26:29 +00:00
|
|
|
GLuint name = first + i;
|
|
|
|
|
|
|
|
obj = (*ctx->Driver.NewArrayObject)( ctx, name );
|
|
|
|
if (!obj) {
|
2015-03-02 18:22:50 +01:00
|
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
|
2006-06-12 16:26:29 +00:00
|
|
|
return;
|
|
|
|
}
|
2015-03-02 18:22:50 +01:00
|
|
|
obj->EverBound = create;
|
2009-05-07 14:33:18 -06:00
|
|
|
save_array_object(ctx, obj);
|
2006-06-12 20:02:11 +00:00
|
|
|
arrays[i] = first + i;
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-06-19 18:17:25 -06:00
|
|
|
/**
|
|
|
|
* ARB version of glGenVertexArrays()
|
|
|
|
* All arrays will be required to live in VBOs.
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
|
|
|
_mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
|
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
2015-03-02 18:22:50 +01:00
|
|
|
gen_vertex_arrays(ctx, n, arrays, false, "glGenVertexArrays");
|
2009-06-19 18:17:25 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* APPLE version of glGenVertexArraysAPPLE()
|
|
|
|
* Arrays may live in VBOs or ordinary memory.
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
|
|
|
_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
|
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
2015-03-02 18:22:50 +01:00
|
|
|
gen_vertex_arrays(ctx, n, arrays, false, "glGenVertexArraysAPPLE");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* ARB_direct_state_access
|
|
|
|
* Generates ID's and creates the array objects.
|
|
|
|
*/
|
|
|
|
void GLAPIENTRY
|
|
|
|
_mesa_CreateVertexArrays(GLsizei n, GLuint *arrays)
|
|
|
|
{
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
gen_vertex_arrays(ctx, n, arrays, true, "glCreateVertexArrays");
|
2009-06-19 18:17:25 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2006-06-12 16:26:29 +00:00
|
|
|
/**
|
|
|
|
* Determine if ID is the name of an array object.
|
2013-11-11 13:52:45 -07:00
|
|
|
*
|
2006-06-12 16:26:29 +00:00
|
|
|
* \param id ID of the potential array object.
|
2013-11-11 13:52:45 -07:00
|
|
|
* \return \c GL_TRUE if \c id is the name of a array object,
|
2006-06-12 16:26:29 +00:00
|
|
|
* \c GL_FALSE otherwise.
|
|
|
|
*/
|
|
|
|
GLboolean GLAPIENTRY
|
2012-11-06 08:57:59 -08:00
|
|
|
_mesa_IsVertexArray( GLuint id )
|
2006-06-12 16:26:29 +00:00
|
|
|
{
|
2014-02-01 19:36:59 -08:00
|
|
|
struct gl_vertex_array_object * obj;
|
2006-06-12 16:26:29 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
|
|
|
|
|
|
|
|
if (id == 0)
|
|
|
|
return GL_FALSE;
|
|
|
|
|
2014-02-01 21:28:03 -08:00
|
|
|
obj = _mesa_lookup_vao(ctx, id);
|
2012-12-19 20:20:34 -08:00
|
|
|
if (obj == NULL)
|
|
|
|
return GL_FALSE;
|
2006-06-12 16:26:29 +00:00
|
|
|
|
2012-12-19 20:20:34 -08:00
|
|
|
return obj->EverBound;
|
2006-06-12 16:26:29 +00:00
|
|
|
}
|