2013-07-07 19:02:56 -07:00
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/*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright © 2007 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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/**
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* \file intel_debug.h
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*
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* Basic INTEL_DEBUG environment variable handling. This file defines the
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* list of debugging flags, as well as some macros for handling them.
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*/
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extern int INTEL_DEBUG;
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#define DEBUG_TEXTURE 0x1
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#define DEBUG_STATE 0x2
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#define DEBUG_BLIT 0x8
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#define DEBUG_MIPTREE 0x10
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#define DEBUG_PERF 0x20
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2013-10-30 23:17:23 -07:00
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#define DEBUG_PERFMON 0x40
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#define DEBUG_BATCH 0x80
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#define DEBUG_PIXEL 0x100
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#define DEBUG_BUFMGR 0x200
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#define DEBUG_REGION 0x400
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#define DEBUG_FBO 0x800
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#define DEBUG_GS 0x1000
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#define DEBUG_SYNC 0x2000
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#define DEBUG_PRIMS 0x4000
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#define DEBUG_VERTS 0x8000
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#define DEBUG_DRI 0x10000
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#define DEBUG_SF 0x20000
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#define DEBUG_STATS 0x100000
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#define DEBUG_WM 0x400000
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#define DEBUG_URB 0x800000
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#define DEBUG_VS 0x1000000
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#define DEBUG_CLIP 0x2000000
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#define DEBUG_AUB 0x4000000
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#define DEBUG_SHADER_TIME 0x8000000
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#define DEBUG_BLORP 0x10000000
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#define DEBUG_NO16 0x20000000
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#define DEBUG_VUE 0x40000000
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#define DEBUG_NO_DUAL_OBJECT_GS 0x80000000
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#ifdef HAVE_ANDROID_PLATFORM
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#define LOG_TAG "INTEL-MESA"
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#include <cutils/log.h>
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#ifndef ALOGW
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#define ALOGW LOGW
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#endif
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#define dbg_printf(...) ALOGW(__VA_ARGS__)
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#else
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#define dbg_printf(...) printf(__VA_ARGS__)
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#endif /* HAVE_ANDROID_PLATFORM */
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#define DBG(...) do { \
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if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
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dbg_printf(__VA_ARGS__); \
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} while(0)
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#define perf_debug(...) do { \
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static GLuint msg_id = 0; \
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if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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dbg_printf(__VA_ARGS__); \
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if (brw->perf_debug) \
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_mesa_gl_debug(&brw->ctx, &msg_id, \
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MESA_DEBUG_TYPE_PERFORMANCE, \
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MESA_DEBUG_SEVERITY_MEDIUM, \
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__VA_ARGS__); \
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} while(0)
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#define WARN_ONCE(cond, fmt...) do { \
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if (unlikely(cond)) { \
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static bool _warned = false; \
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static GLuint msg_id = 0; \
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if (!_warned) { \
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fprintf(stderr, "WARNING: "); \
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fprintf(stderr, fmt); \
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_warned = true; \
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\
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_mesa_gl_debug(ctx, &msg_id, \
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MESA_DEBUG_TYPE_OTHER, \
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MESA_DEBUG_SEVERITY_HIGH, fmt); \
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} \
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} \
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} while (0)
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struct brw_context;
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extern void brw_process_intel_debug_variable(struct brw_context *brw);
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